Mar 28 2016 2 20am that way is complicated and fine if you want to do like zero quests.
Siding with minutemen.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled siding with the railroad vs.
Though the prydwen gets destroyed the brotherhood of steel.
Siding with the minutemen leads to a planned attack on the prydwen airship shooting it down with artillery from multiple directions.
This is the minutemen version of this quest the railroad has something similar but not quite the same because you should be friendly to the institute and still have access to them if working railroad.
This last play through i sided with bos even though they annoy the crap out of me.
Plus it seems the minutemen way into the institute is the longest and most substantial as you only see certain areas with them.
Nov 25 2015 10 58am bump.
The minutemen only become enemies with other factions if you attack them or you side with a rival faction.
I had got bos help in the molecular level but does that lock me out from minutemen.
With railroad and brotherhood you see the same route more or less.
Minutemen ending steps talk to sturges and he ll give you notice of a means to get into the institute.
However i just finished the first quest with paladin danse where you go into the arcjet systems facility.
Siding with the minutemen.
So ive beat the main story twice now.
The minutemen being neutral ignored really doesn t seem like the same thing.
So the bos is against the institute and railroad so siding with either of those will make them enemies but if you don t then your fine.
The commonwealth minutemen is a faction in the commonwealth in 2287.
First sided with the institute.
Iirc if you go hostile with the insitute you get a quest to escape the insitute and form ranks with the help of the minutemen and the railroad.
The commonwealth minutemen is a civilian militia formed as a result of the efforts by various small communities to protect themselves against the numerous threats present within the commonwealth.
It s quite clear how to side with the institute bos and railroad but i can t find any option for siding with the minutemen.
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Oddly enough i didnt realize you could finish the game as the minutemen i thought they were just about building settlements so as far as i got with them was taking the castle.
Minutemen and bos can prefectly be fine same with minutemen and institute or minutemen and railroad.
Inspired by the historical minutemen of the american revolution settlers armed and trained themselves and pledged to help defend.
There might be there s a lot of different ways to get to the endgame even if there s only 3 endings.